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1955 F1 1.00

By: Team Players
Origin: Scratch | Real World
Category: Open Wheelers
Initial release: 07-Oct-07
Current release: 1.000, on 07-Oct-07

= rFactorCentral Pro Membership
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)
Screenie by: Bob (Punko353)

Description (Click to toggle Visibility)

55F1 Release

Team Players would like to announce that we are releasing our 55F1 mod for your enjoyment.

Some of you may have noticed that we have been very quiet about this mod over the last couple of months, the reason is that we have given AutoSimSport Magazine the "scoop" on announcing the 55 mod in this months issue.

We are very excited about receiving the exposure and would like to thank all the guys over there for giving the mod a feature story. So if you do not know where to download your copy you can get it here: (they will also be hosting the mod as well)

http://autosimsport.net/

Thanks guys we really appreciate it.


Since so many of you have been waiting patiently for the release of this mod we decided to do something a bit different. We will be releasing each car as an add-on to the mod as we complete them. Since we have worked for over 2 years on the Mercedes W196 we thought it would be nice to let you enjoy what we have done so far. We will continue working on the other cars and when they are complete we will make the updates so you can build the mod as we progress with each car.


The Mercedes Benz W196 was a very successful German car created in 1954 and run in that year and in 1955. The MB W196 won the World Title in 54 and 55 but after the fatal crash at Le Mans that killed driver Pierre Levegh and 80 spectators Mercedes withdrew from auto racing for the next 30 years.


We have tried to re-create the Mercedes to the best of our abilities by using as much real data as possible. Mark has done a spectacular job of creating the physics with the help from a lot of different people. The one place we did compromise on was the tire physics, we have included tires that we believe have a bit more grip than the real tires in 1955. The increase in grip is small (<10%) but was included to the car more enjoyable to drive initially. Grip levels will be made more realistic in an update to W196 as other cars are released. There are two tire options, when you first load the Mercedes up you will get the Continental 55 tires, but you can select the Continental_B tires which will be a little more forgiving.


We have included a lot of accurate features to the Mercedes like the actual drivers faces, accurate paint jobs depicting specific paint jobs from different tracks and correct car numbers. Driver and car info as well as accurate tire graphics.

We have also created some new features in rFactor, we have created a new leaning driver and a actual moving shifter to show you what gear you are in.
If you can refrain from using the hud display, virtual mirrors or outside views your driving experience will be as close to what you would get in 1955.

Suggested settings in rFactor to get the best experience of what we have created are:

-All driving helpers turned off.
.
-All Display setting on full except shadow blur (framerate killer)

-Cockpit view

-Controller Rates:
Head Movement = 0 (or very low)
Look Ahead = 50%
Exaggerate Yaw = 15%


We have optimized the model and lod's to get the best framerates possible and have made the car look the same in all DX mods. We have done this so you can keep the detail level on Full to get the best resolution you can with this mod. If you find your framerates are lower than you expect, try dropping down to the next DX level rather than turning details down. I found about a 100% increase in FPS in DX7 than DX9 without changing any detail settings so the mod looked exactly the same (of course some tracks will vary by changing DX modes).


Mark has created a very detailed document on how he created the physics which we have included in the mod's zip file so please don't forget to check it out, it will show you just how much time and detail went into the physics for this mod.

You will also find a new showroom that we have made just for the 55 mod as well as new sounds for the mod that take the place of the normal "music" so please turn on your sounds so you can enjoy the ambiance we have created to take you back to 1955.

______________________________

We would like to thank a number of people that have contributed to this mod in technical data photographs and suggestions.

- Swen Beuchert
- David Wright
- Paul Thurston
- Richard Cooke
- Pete Close
- -n-
- Gene Fryman
- TechAde
- Bristow

________________________________

Special thanks to the beta testers that helped and gave us feedback over the last 2 years.

- Marko Rasanen
- David Wright
- Paul Thurston
- Bernd Nowak
- Michel Vigneres
- Max_Angelo
- Bob Simmerman
- Alex Martini
- Aero Mechanical
- TUNDRA_schumacher
- Bristow

________________________________

Team Players Virtual Garage is:

- Bob (Punko353) Russell
- Mark Stone
- Ricardo Nunnini
- Alison Hine
- Keeper
- Big Ben

We hope you enjoy this mod and like the idea of building the complete mod as we progress.


If you have any questions or comments feel free to stop by our forum.

Thank you for your support, from all of us at Team Players.


Community Rating

Overall rating since initial release  
445/500 (5361 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
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Latest 1955 F1 Comments

Post a 1955 F1 Comment

What is this doing at HOF? Useless stuff...
JorgeAbujamra on Feb-01-2013

I wish can drive the others car, I still waiting, I still have a hope.
dbstreet on Jan-22-2013

nice car
jesse3009 on Oct-13-2012

Yeah that's horrible. At least though we have the F1 1937 mod around
Clubster234 on Jul-02-2012

Even more sad is that the team chose not to inform in any way the community. They just disappeared, vanished, gone. Their site with forum doesn't exist anymore.
morerace on Jul-01-2012

Yes. That's sad. This mod had such great potential:'(
Clubster234 on Jun-30-2012

It's dead. Such a shame.
morerace on Jun-30-2012

This is an epic mod but...... whats happening with the other cars? You guys have been working on this mod for years. Is this project dead?
Clubster234 on Jun-09-2012

Hi Guys. I think I can say one of the reasons I started simracing was your excellent mod. Over the past couple of years I have been coming here to check on the rprogress and while I am disappointed there is still just one car, I do understand the amount of work and dedication that goes into a mod like this. I am actually amazed that there are people like you that invest a good chunk of their time producing this kind of work.

The Targa Florio track is finally out. What better time to release your WIP than now? Sure, some will complain the work is not finished, but many of us will be grateful for it.

In regard to your forum, I understand the need to keep it private because of Spam. I'd do the same.

Unfortunately, I don't know anyone there (that I know of) and I am not sure how much I could contribute. But if I can make a suggestion, let people register and if you can add an extra field in the registration have applicants explain why they want to join. Then choose those that you think are not spammer and that could add to the community.

One more thing: I have no problem paying for the things I enjoy. I realize compensation is not why you do this, but if you guys can take the family out for dinner once a month on us, we would all be happy. Stick a "donate" button and link anyplace you can and let us help the only way some if us can.

Many folks think your mod is one of the best in all of simracing. I am one of them. If you released it as a stand alone game, I'd happily drop a few bills (well, assuming all the cars where there and a few vintage tracks as well).

Please get it finished or at least release what you have. Thank you
conticreative on Jul-16-2011

Originally posted by: feefish001

Come on guys! If you work this slowly, Everyone will have moved on to rFactor 2 when you finally release them!


I think the same.

Go, go, go, go!
Roadster S on Jul-08-2011

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1955 F1