Description (Click to toggle Visibility)
This is my first attempt at producing a track and have created 90% of it using BTB
The track was opened in 1972, it has 3 layouts plus a drag strip.
At the moment I'm only concentrating on the full track.
The track has been relatively inactive for several years now but they are in the process of resurfacing it.
The drag strip hasn't been used for any drag meetings since 2002 I think due to a wiring problem with the start lights and timing system.
The real track has no real garage locations except for areas inside the oval and behind the main viewing area, so I have taken some artistic license in that area. At the moment there is only enough spots for 24 cars, not sure if this will change.
I will update the details more closer to release.
Release Notes and Readme.....
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Adelaide International Raceway
Virginia South Australia.
Based on track condition around 2002-2004.
Track Author: RT1971 (aka FOG-RT1971)
This is my first attempt so go easy :)
The garage area was added to the centre of the track as the real 1 is located behind main viewing mound and not suitable for rFactor.
It was being used for drifting, drag racing, some production and open wheeler races.
The last event held there was probably the Gazza Nats in 2006, which is a car show for burnouts, drag racing and show competition.
The track is undergoing resurfacing at the moment.
So maybe an updated version in the new year.
I have included all 3 layouts, but the oval is not the best because I originally wasn't going to do it at all and the AI is a little off.
The tracks can handle around 36 cars max.
The tracks were scratch built using BTB as the main tool, 3DSimEd to place extra objects.
May have some flickering textures, seems to be mod related.
There are a few bumpy and dusty road patches also to add to its character.
Tried to keep shadows to a minimum to keep a reasonable FPS.
There is some lights for night time but may be to hard on fps.
I would like to thank the following for the help and support.
ISI for a great moddable Sim and for the use of some of their objects and textures (startlights and pitlights)
Ferret40 for some great textures.
FlashQld for helping sort out my FPS issues and modelling advice.
FOG-Woeful for his indepth bug reporting.
The rest of Team Fog for beta testing and support.
Brendon Pywell (Piddy) for his wonderful BTB.
Ennisfargis for the use of his textures in BTB.
Krunch for the use of his skys and settings.
The whole rfactor community for help and support.
If I've missed anyone I'm sorry.
Not the best track but alot of fun to drive.
Enjoy
RT1971
contact at www.teamfog.us
Check your messages Helmpflicht99.
by RT1971 on 02-Oct-09
Beautiful Track, Nice work !!!
But i have a problem at Offline-Races. The AI is mostly very bad on this Tracks. Few cars are 0,5 seconds slower than me, other cars (same Mods) are 16 seconds slower. So I can“t drive good offline Races on this Track.
by Helmpflicht99 on 02-Oct-09
Hardtail96 I believe it is the Bathurst legends Mod available on rFactor.
by s12kartchallenge on 28-Jun-09
Great Track, love it, but can anyone tell me the car series that is shown in the top screen shots please.
by Hardtail96 on 14-Jun-09
Its not too bad. Ive never seen the track apart from telecast so I cant tell if somethings are right or wrong but I think the right/left before the left onto the bowl is sharper. I could be right but it seems to open to me. Good effort anyway.
Oh and any possibilty of some more spectators.
by awawaw on 25-Mar-09
nice track mate..
just wondering... are you ginna add the bumps comming onto the start/finish straight. i know thier there, when it was still running races, i placed the my 250cc gearbox wingkart into it... yha... sore!
anyway, im hoping the bloke doing the original adelaide street circuit (for the F1's) finish's soon!
Catch ya mate, and a great track!
alex
by bmw.racing on 03-Nov-08
The main straight is dark like that for real, quite a few years worth of VHT there They use that part for the drag racing so it's had a lot of rubber and a couple of re-surfaces. If I get time I will try to get a current picture of the track so you can see for yourself.
by PvtStash on 14-Oct-08
Different times of day have an effect on how dark it looks but it is very dark in real life unfortunately.
by RT1971 on 11-Oct-08
Great work RT1971. As I'm trying to get a full season of 1973 Tasman F5000 tracks this is wonderful! Great fun in st's F5000 alpha.
Love the bumps and the dust - very atmospheric.
My only comment would be the darkness of the tarmac on the s/f straight/dragstrip. It's so dark it's hard to see other cars. Or is it just my rig?
by Ronnie73 on 10-Oct-08
Brilliant work RT,You deserve a medal mate
by ferret40 on 06-Oct-08