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Awesomering Vanuatu 2.00

By: Rockett Man
Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 27-Jan-12
Current release: 2.001, on 27-Jan-12

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Screenie by: Rockett Man
Screenie by: Rockett Man
Screenie by: Rockett Man
Screenie by: Rockett Man

Description (Click to toggle Visibility)

The next track in the Awesomering series. The first was in Kiribati, and this one is in Vanuatu.
It is a different shaped oval, with a last minute "OMG I forgot to add a pitlane" moment, so be aware that it is not the greatest pitlane, but it would keep you on your toes, and more chicanes/hairpins made from tyres in a GP circuit.

As with Kiribati, the original release will be the GP circuit, so people can critique the scenery, before the final release with just the oval.

The first release wont have great AIW as the racing line isn't perfect in other places either.

Community Rating

Overall rating since initial release  
364/500 (72 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Atmosphere
Facilities (Pits, Grid etc)
Cameras
OK Track Naming
Addictive-ness
FPS Performance
Realistic Track Surface
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Car Setups

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Latest Awesomering Vanuatu Comments

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I haven't any word to appreciate this post.....Really i am impressed from this post....the person who create this post it was a great human..thanks for shared this with us.travel information
johnb6174 on Nov-20-2018

I will not get you onto any servers running the current version.
192.168.1.1
192.168.1.1
192.168.1.1
192.168.1.254
192.168.1.254
newstart027 on Nov-30-2016

Can't load the Oval. Says: Error material or texutre vshell, 892
Blekblek on Jul-03-2014

Originally posted by: FoggyKing

Dude i told you that i give this a 100/100 well i changes that to 90/100 :/

Whounder Why???

Well you should have test the map whit a AI on...

as you maybe can find the cars goes in the wall when you come tho the wheel corner where it's goes like a N the cars hits the walls and if you may can fix it i'm going to give this map a 100/100... Yea


Yeah, I know, that is why I have mentioned it in the description. I am close to releasing the final version, but I am still struggling with the AIW.
If anybody would like to help me with the AIW, I would appreciate it massively.
Rockett_man on Apr-03-2012

Dude i told you that i give this a 100/100 well i changes that to 90/100 :/
Whounder Why???
Well you should have test the map whit a AI on...
as you maybe can find the cars goes in the wall when you come tho the wheel corner where it's goes like a N the cars hits the walls and if you may can fix it i'm going to give this map a 100/100... Yea
FoggyKing on Feb-27-2012

Dude this map is great! but do you know how i do so the car start in the start line and not in the garage? i can't fix it i have check on youtube is it some kind of a mod that makes you can start in the start line and not in the garage?
ooh and btw i give this a 100/100
Love long tracks really love them then the fast car can get upp in the lane and the slow car can be back and drive
FoggyKing on Feb-14-2012

Originally posted by: moppelino

Awesomering? Ridiculousring, I´m sorry...


Ok, if you will criticise, can I have a reson so I can fix it for you.
Rockett_man on Jan-30-2012

Awesomering? Ridiculousring, I´m sorry...
moppelino on Jan-30-2012

Originally posted by: feepit684

I keep getting told wrong way and then getting DQed a split second later just after the start finish line, other than that a very fun and challenging track


Yeah, I get that, however I don't quite know why.
Next release will have the oval and (hopefully) fully working AIW.

Can people please comment on the scenery or any problems witht the chicanes so I can iron them out.
Rockett_man on Jan-30-2012

I keep getting told wrong way and then getting DQed a split second later just after the start finish line, other than that a very fun and challenging track
feepit684 on Jan-29-2012

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