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Total new installer coming soon in Ver3.0 with some exe files to automate 1 of 4 chosen Bruce Animated profiles (start menu context and also an exe at the root if you dont want start menu context installing) + cleaning utilities + hdr_tvstyle_wombats fix and undo hdr_tvstyle_wombats_fix.exe and automated tvstyle resolution installers + corshaders upgrade and downgrade.exe(undo) .
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Fullscreen Solar =(Cockpit/TvCockpit/Swingman/Trackside+Car cams) (Animated)
Fullscreen Wet =(Cockpit/TvCockpit/Swingman/Trackside+Car cams) (Animated)
Helmet Solar =(Cockpit) (Animated)
Helmet Wet =(Cockpit) (Animated)
Those 4 profiles will have 3 views each so lets take the Fullscreen Solar and the Helmet Wet profiles as examples....
Fullscreen Solar
View1=(ALt-F) High res Static Solar flare (But could be anything and i mean anything)
View2=(Alt-F) Fullscreen Solar flare Animated overlay
View3=(Alt-A) Off
Helmet Wet
View1=(ALt-F) High res Static Helmet (But could be anything and i mean anything)
View2=(Alt-F) Animated Helmet overlay
View3=(Alt-A) Off
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This will be a standalone addon to give the functionality of
Italian TVStyle Helmet view with some added animations .
You'll also be able to run this outside of the helmet as a fullscreen blind/overlay .
Thanx to Italian TVStyle's Dinix and Carlomaker for permision to include their files.
Bruce Leeroy
any donations please give to the "Cystic Fibrosis Trust".
[Useage]
alt-a / alt-n / alt-f =Try these shortcuts they will enable/disable other views.
cntrl-f to stop some flashing!!!
If you selected the correct resolution just run the game.
to make use of the TVSTYLECONFIG.exe so as to allow a GUI that will allow you to make this addon available in all mods you will need to install Microsoft Netframework2.0 , however there are ways to manually
set styles-mods by editing the default.tv file so you can allow other mods to use the custom views *(Instructions-readme inside the TVSTYLE folder)*.
The animations are very basic and limited to what can be done i'm not an experienced painter and i'm sure somone else can improve on what i've done....
[Adding other custom styles-views]
Any other custom TVStyle should work with this addon you can download them from http://www.racingontheweb.net, some very talented people there.
[Thank-you's]
6e66o for his excellent helmet template..
to ItalianFactory for permissions to include their files...........thanx 10x :)
"ISI, www.racingontheweb.net, www.fsone.us,
www.slipangle.it, www.rfactorcentral.com,
www.imagelib.org, www.rfactoritalia.net, www.drivingitalia.net,
Dalhil, Villengel for some graphics parts,
Simoneser & Lucignolo79 for the aid with the Styles,
Codex for the F1 revMeter image,
Michael Koch "Miko", MLucky, Maxim9
and special thanks to ALL THE BETA-TESTER !!!
Dalhil, RickyS, Lucignolo, Asmagic, Matthias Egger, Iron,
Simoneser, F1Dave, Denny, Magnus, Salvo, Iarno, Rotw team
ItalianFactory support : ifbetatesting@gmail.com
For new Styles, patch and other : http://www.racingontheweb.net
Carlo Maker : Data Processing
Dinix : Graphics Processing" = text taken from the "Thanks to:" from TVStyle display release page on www.rfactorcentral.com
the above are not affiliated to this project but their work/time/effort/skill has gone into the making of the default files i needed... i just manipulated a very small part :P
Bruce's Animated beta testers where.. "Si"(Art-Tech-UK) - JloO - SteveO - German - MJanosh - Chris Setzer - BigDave - XENICAL - James-Tomaspisti , all worked very hard 10/10 guys :) so dont blame me blame them :O
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3.0 Test
Copy then paste your "C:Program Files
Factor.exe" to the folder created by my installer... and your done.
Now u have a 2nd rFactor install for now i'll call it rFactor2 and i will call your existing and current rFactor install rFactor1....
This next option is recommended if you understand a little of how rFactor's file structure works...
Copy from rFactor1 the following folders... "GameData - UserData - rFm - UIData" folders and paste them to rFactor2 allowing them to overwrite the folders i supplied, now all your downloaded Mods-Tracks and Wheel assignments are preconfigured as they where in your exisiting install............