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Diamond Kart Rolling Heights 1

By: Mr Kenny D
Origin: Scratch | Real World
Category: Kart Tracks
Initial release: 22-Jun-11
Current release: 1, on 22-Jun-11

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Screenie by: Mr Kenny D
Screenie by: Mr Kenny D
Screenie by: ..
Screenie by: ..
Screenie by: DiamondLogic
Screenie by: DiamondLogic
Screenie by: DiamondLogic
Screenie by: DiamondLogic
Screenie by: DiamondLogic
Screenie by: DiamondLogic

Description (Click to toggle Visibility)

Diamond Kart Rolling Heights 1.00


- Diamond Kart Rolling Heights is designed to be raced in both directions 'Clockwise' and 'Anti-Clockwise'

- Track layout length 3.019 km - 1.875 mile

- Working 'Start' and 'Pit' lights (both directions)

- Pits and Grid sized for 30 Karts (both directions)

- 25 meters of track terrain level changes

- 150m Tunnel

- Includes CAM, AIW and Loading screens


- Diamond Kart Rolling Heights 'Clockwise'

- Diamond Kart Rolling Heights 'Anti-Clockwise'


1. Download and extract rar file
2. Place 'Diamond Kart Rolling Heights folder into 'Program Fil...../rFactor/GameData/Locations/


- Track - designed and developed by - Mr Kenny D

- Testing - Wantan, Brain, and Shyanne

- Tools - Bobs Track Builder, featured XPacks downloads

- Mod's used for AI testing - 'KartFactor 2011', 'RIR Kart', 'BRKart', 'World Karting', 'Kart 125 ICC' and 'Rotax Junior'

Community Rating

Overall rating since initial release  
450/500 (84 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
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Download Links

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Latest Diamond Kart Rolling Heights Comments

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I also find this track to be really laggy. I am running it on DX7 with the graphics turned down and still can't get round without it being all slow and laggy. Apart from that, really good track.
ben789 on Mar-21-2012

Olá, achei ótimo o traçado da pista, mas o jogo ficou muito pesado quando corro nela, não sei se um grande número de polígonos ou textura pode ter causado isso. Se puder otimizar a pista ou se mais alguém teve essa noção de lentidão, por favor escreva aqui. Nota que eu testei a pista com DX7 e DX8 e tenho outras pistas daqui também sem notar esta lentidão em nenhuma outra.

Hello, I found the very great the layout of track, but the game was too heavy when I run on it, I don't know if a big number of polygons or the texture cause it. If you can optimize the track or if anyone else had this notion of slowness, please say it here. Note that I tested the track with DX7 and DX8 and have other tracks here there not too slow as this.

glaucomarcal on Jun-28-2011

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