Clicky

   rMail   Upload   Register   Login   
LATEST SIM RACING NEWS:   
WRC 2010: Group B Lancia Delta S4 - Video
GT5: Post Interview and Breakout Session Videos
The Playseat F1
Source: RaceSimCentral  
     CARS    TRACKS    SERIES    WIPS    HALL OF FAME    FORUMS    SETUPS    SKINS    ADDONS    SCREENSHOTS    VIDEOS    LEAGUES  
   Home / Cars / F1 2007 MMG 2.10 Modder Admin

F1 2007 MMG 2.10

By: MMG
Origin: Scratch | Real World
Category: Open Wheelers
Initial release: 01-Mar-08
Current release: 2.100, on 17-Dec-08

= rFactorCentral Pro Membership

Screenie by: ubooldog
Screenie by: ubooldog
Screenie by: Luis Aguirre
Screenie by: etienne_
Screenie by: lemon13
Screenie by: Fer1992

Get rFactor Lite at rFactrorCentral
Description (Click to toggle Visibility)

Please leave feedback and comments on our Forum.

http://www.makmodgroup.com/forum/

-----------------------------------------------------------------

MMG F1-2007 PUBLIC EDITION V2.1 RELEASE NOTES

Server Edition Mode (100 percent equal performance)
AI Out of Fuel Fixes
New AI classes (AI now does 2 pit stops)
Enhance AI failures. Weaker teams have more chances of failures (based on percentage from 07 seasons).
Qualification Tire Compound Lockage Removed
Team naming fixes
Full Season Track Configuration for compounds (Forced compounds availability based on F1 07 track)
Added ISI Monza AI Setup file in main vehicle root. This allows AI to hit 330 KPH + on monza. You can add your own AI track Setups in this root.

MMG F1-2007 PUBLIC EDITION V2 RELEASE NOTES

11 Teams, 22 drivers plus 2 end season drivers
New Different Physics Per Team
Enhanced Artificial Intelligence
Custom Sounds Per Team
New Textures & cubemap
Early Season, End Season upgrades for several teams
New upgrades system New tire upgrades.
Leagues can lock on a bridgestone tire set


RECCOMMENDED SETTINGS

Set AI Strength to 100 percent
Damage to 50 percent (Default)
We recommend changing your two settings in your PLR for better AI experience.
(this is not required).

AI Limiter="0.10000"
AI Mistakes="0.20000"
AI to AI Collision Rate="40"


BUG NOTES & FUTURE RELEASES

There are a minor graphical issues with ferrari front left tire. Also ferrari early season are missing proper wheel caps. We will be releasing a small patch.

We will also be looking to release SE V2.


COPYRIGHT

By using the following mod you are agreeing to the following:

You agree not to modify or distribute any of the files without permission.

You agree not to convert any of the files to any other gaming format.

You agree to not use any of the files for promotional or commercial use without written permission.


CREDITS

Please check in the game credit menu for full credit list. Special thank you for the guys who worked hard on this making this PE edition happen.

Phil Sousa
Raymond Schram
Juandi Sanchez
Luca De Leo
SandroX (Alexander Kholodkevich)
F1Racer

NOTE: PLEASE BE SURE TO UPDATE YOUR VOTES FOR v2.0!

Community Rating

 
Overall rating since initial release  
444/500 (7282 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Physics
Modelling
Cockpit
Sounds
Skins
Realistic Damage
Default setup Race-ability
Addictive-ness
FPS Performance
You must be logged in to rate mods   


Download Links

You must be logged in to download files. Login if you have already have a account or register as a new user. Access to downloads is immediate.

Related Web Resources

You must be logged in to access related resources. Login if you already have an account or register as a new user.

Car Setups

Get Car Setups (88) for F1 2007 MMG

Car Skins

Get Car Skins (146) for F1 2007 MMG
Spray Booth: Painting Tips & Tricks

Latest F1 2007 MMG Comments

Post a F1 2007 MMG Comment

Just downloaded this mod but I am unable to see the cars. They are invisible from inside the cockpit. When you switch to outside view I get a grey box on wheels with the word TEMP on it. The cars appear fine in the spinner at the start of the game..onloy when you load the game all cars are just grey boxes. Have tried BOTH PE AND SE versions. HELP!!! Have just re-installed the mod and now only some of the cars are invisible or are GREY BOXES WITH WHEELS.
by anthonyl59 on 29-Aug-10

awesome mod! but i dont see any difference in the physics of the cars in version 2.0... apparently there is, but they all have the exact same downforce and drag settings :S anyway, changed them to so that top teams have more downforce... now its much better to play
by scowie71 on 17-Jun-10

awesome mod! but i dont see any difference in the physics of the cars in version 2.0... apparently there is, but they all have the exact same downforce and drag settings :S anyway, changed them to so that top teams have more downforce... now its much better to play
by scowie71 on 17-Jun-10

Awesome mod! playing the hell out of it.....
by evo_lover on 08-Apr-10

Regarding the MSC Sound pack, keep trying on Rapidshare and it will eventually download. The whole "server overloaded" thing is bull to get you to pay for the premium sub. Once you download it, copy all the files into the rFactor directory. Now, when you try it you will still get the stock sounds. Go to the downloaded files and you will see that the soundpack places #.sfx files into the Vehicles/MMG/.../*TeamName*. What you have to do is go to those folders, find the new .sfx file (something like MMGF12007*team*.sfx) and rename it to the existing .sfx file (Ferrari for example is Ferrari.sfx). Make sure to backup just in case. Once that done with all the vehicles (I know, it's tedious ) you will hear the new sounds. Internal sounds are fantastic, externals are a little to be desired. Hope this helps
by Afroman245 on 27-Feb-10

Hello everyone I wanted to try this mod but when I load a circuit rfactor crash with this error: Error loading mesh file to memory UNKNOWN_TOKEN_COCKPITA Does anyone know how can solve?
by ev3rsor on 25-Feb-10

Hello everyone I wanted to try this mod but when I load a circuit rfactor crash with this error: Error loading mesh file to memory UNKNOWN_TOKEN_COCKPITA Does anyone know how can solve?
by ev3rsor on 25-Feb-10

I have a problem with the safety car rules, when I overtake a car because he has a pit when the pace car goes out I must to take the old position before the pits. Sorry for my english, I'm italian (In italiano per chi lo capisce. Ho un problema con la safety car, quando sorpasso un auto che va a fare il pit stop all'uscita della safety car devo riprendere la posizione che avevo prima di aver sorpassato)
by McSpritz on 03-Feb-10

Is there anyone even looking at these comments?...............I put a few questions on a week ago and to date no one has responsed in anyway......................
by Jenson on 04-Nov-09

Can someone tell me the difference between the original MMG car sounds and the new MSC sounds...I finally broke down and paid for a 1 month Premium User subscription at Rapidshare................I had been trying to get the MSC sound file downloaded through Free User....after three days I caved. Anyway I was hoping the MSC sound file would be closer to Prunn's first edition F12009 car sounds...............again as I stated in an earlier comment Prunn's has what I believe are the best internal and external engine sounds around................again I hear no appreciable difference between MMG;s sound and MSC sounds..............help me out hear please.
by Jenson on 22-Oct-09

Post a F1 2007 MMG Comment


 
F1 2007 MMG
More by MMG:
F1 1991 MMG
Slingshots MMG
Alfa Romeo Challenge Paused
Initial D MMG
F1 2006 MMG
F1 1994 MMG