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Jiading 1

Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 27-Sep-06
Current release: 1, on 27-Sep-06

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Description (Click to toggle Visibility)

Community Rating

Overall rating since initial release  
361/500 (2413 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
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Latest Jiading Comments

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I downloaded this track via rfclient and when I go to the track, the cars come crashing down from the sky. It's a mess as you can imangine. So far one other track (Baltimore) does the same thing. Can you help Please
larrivee on Jan-30-2013

Jiading ISI + SLN Update
dante18007 on Mar-02-2011

I also had that problem when I did a race. Also, that long right hander onto the back straight is banked in real life but not in the game. Its only a minor thing though, as it doesn't seem to affect my laptimes.
91jb12 on May-29-2009

I also find that the counter skips laps - especially when you stop in the pits. It's happened a number of times, but doesn't happen to the AI

Any chance of a fix?
lesthegringo on Apr-06-2009

anyone else have laps not count at times ? lap times are roughly doubled & laps do not register on the lap counter
MS7XWDC on Nov-18-2008

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