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New Ring 1.30

By: Formidable
Origin: Scratch | Fantasy
Category: Permanent Circuits
Initial release: 23-Jun-12
Current release: 1.300, on 03-Jul-12

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Screenie by: Formidable
Screenie by: Formidable
Screenie by: rfc
Screenie by: rfc

Description (Click to toggle Visibility)

This track is based to OldRing.
This is my second track, and is better than my first track, because I read the suggests of my old track: Montes Circuit.
Please, contact me to the forum for any problem, question or more.
Thanks to download the track, and enjoy it.

Community Rating

Overall rating since initial release  
398/500 (83 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
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Download Links

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Car Setups

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Latest New Ring Comments

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The 1937 GP mod will have 5 cars, for starters.
halloween costumes
best waist trainer
inflatable dinosaur costume
little red riding hood costume
wonder woman costume
newstart027 on Nov-09-2016

The layout of the track is very good. Good corners, it has a flow.
Pits stalls are good, nice buildings.

But there are a few problems though:
There is no good working AIW - file. The fastline is in the middle of the road and when the cars are at the back straight, they suddenly slow down, as if there is a sort of "kink" in the fastline.
The timing gates át the finish line do not match. The finish line is at the wrong place anyway. It is situated at the back of the starting grid instead at the front.
erwin greven on Jul-04-2012

Hi - am I the only one with that jerking pictures on this track? Thank you for a reply & greetings, M.L.
moppelino on Jun-29-2012

Yea, that invisible wall frikkin hurts man..
Hellchylde on Jun-26-2012

The cars of the photo are the f1 1937. The link is:
formidable on Jun-26-2012

what are the cars in the photo? They look fun
07890799040 on Jun-26-2012

Hi guys, in 24 hours, will be available the new version of the track.
The corrections are:
-When you were going to go through the Dunlop bridge, you collide with an invisible wall of it.
-A new loophole made in asphalt has added between the grass and sand.
-I added a new signal for the last chicane because this is not more visible (blind corner).
-I corrected the problem with the grid because the cars I don't situated into the marks.
Thanks and sorry for the problems.
formidable on Jun-26-2012

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