Quinn Racing Park v.2.13
Minor AIW update.
Quinn Racing Park v.2.12
Fixed ROAD_ADD loading error when using DX7.
Also updated the loading-screens this time. :-p
Quinn Racing Park v.2.1
Spider916 has fixed the lap-counting error for the F1 track, and has made the pit-lights brighter, so they are more easy to see.
I have fixed the rmbl-DX8-problem, and the patches of dark-matter.
Also the guardrail into the pitlane has been straighten a bit.
Quinn Racing Park v.2.0
This is a fantasy track I started creating over 2 years ago, and it has had work done on and off since then. And now it is ready for the public.
The track have 2 layouts, one GT-layout wich is twisty, slow and technical, and a F1-layout that omitts the slower GT-sections with some longer straights.
But still both layouts are on the technical side, and include quite some elevation changes.
Check out the pictures if you want more than 1.000 words of description.
Big thanks goes to Johnny Brusevold, Cammel and Slider916 for their work on AIW-files and other fixes.