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Tokachi International Speedway 1.10

By: DMz
Origin: Scratch | Real World
Category: Permanent Circuits
Initial release: 13-Jul-09
Current release: 1.100, on 16-Jan-12

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Screenie by: dmz
Screenie by: dmz
Screenie by: dmz
Screenie by: dmz
Screenie by: dmz
Screenie by: dmz
Screenie by: dmz
Screenie by: dmz

Description (Click to toggle Visibility)

Tokachi International Speedway, Hokkaido, Japan. Full racing circuit, 3 track variants and 2 go kart/drift tracks in the one complex. My first attempt at a full cicruit so go easy. Thanks to ISI for trackside objects from various isi tracks.

Version 1.1 by pablomarc - AI and fuel usage fixes with many thanks mate!

Community Rating

Overall rating since initial release  
431/500 (383 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
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Download Links

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Latest Tokachi International Speedway Comments

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Thanks for the great track. Do you have any plans to convert it to GTR2? If not can you grant me the permission to convert it? It'll be great if the track can be played on another platform.

Moreover, do you still have the BTB files? There's a few items that I want to improve on so having the BTB files would go a long way.

Thanks in advance,
Crazylambodriver on Dec-31-2012

If you have the BTB files, I'm willing to have a go at fixing the AI for the medium/main layout at least (not the long/full course, which is what I think you've been looking at, but forgot the other layouts). And try to improve the accuracy w/regard to the real track a bit. And hopefully, improve the FPS. I've done this kind of thing before, probably can do so again. I don't think the base track is bad (far from it, seen much worse), just that the bugs need ironing out. That's all I've been saying, though I really wasn't the only one to do so.
Raido1 on Apr-06-2012

There is a few people saying fix the aiw, which has been done. If you look at the 30 or so other tracks I have done you will find much worse than this one. Figured people would be used to the quality of my tracks given that there is quantity. Now feel free to ask me for the btb files so you can show us how awesome a track builder you are and finish this track off properly.
dmz on Apr-05-2012

Dmz, darling, I may indeed make it myself at some point (the main/medium layout, that is). And the AI will be working, at least. They're hitting the brakes in the middle of the straight, man (again, medium layout) - I doubt you ever bothered to check if it's actually working. Comparatively speaking, FPS is horrid, too (why? All those included side roads perhaps?), and what's with the weird corner banking? Don't get me wrong, the track does have the potential to be good, for sure, the basics are there, but currently it's simply very *buggy* compared to most other tracks. You may note from the other comments I wasn't exactly the only one to notice this...
Raido1 on Apr-04-2012

Raido1 feel free to build it yourself if you are such an expert. Where are all your tracks so I can bag the shit out of them?
dmz on Mar-27-2012

I am not familiar with this real track. The few corners I can take before my rFactor crashes look very nice, something is very buggy about it, shame.
Voltaic on Jan-22-2012

Much as I like someone having done Tokachi, I'm afraid at V1.1 this is still one of the buggiest and most unraceable tracks in rFactor. The AI *still* hits the brakes right on the middle of the main straight (didn't any of you guys actually test this?). FPS is still horribly bad compared to most other tracks. And what's with the weird elevation changes and bankings in corners? The real Tokachi doesn't have this, as far as any human eye can make out. The overall layout and scenery of the track is OK, but this is one track that really, really, REALLY needs a proper update.
Raido1 on Jan-17-2012

Great, thanks for the track and fix guys! Good work!
bigsilverhotdog on Jan-17-2012

Magnificent!! Hey bud this looks absolutely brilliant! Glad your back into track making! Cheers and many thanks for sharing!
legendsatlunch on Jan-17-2012

Gday Dmz & welcome back to track building mate!
You know I've been a long time fan of your tracks so I'm downloading now (even if it is a bit on the short side! lol)
BLeeK on Jan-16-2012

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