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Vatercerine 3

By: Zack Paine aka Someracerguy
Origin: Scratch | Fantasy
Category: Permanent Circuits
Initial release: 15-Jan-14
Current release: 3, on 28-Jan-14

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Screenie by: rFC
Screenie by: rFC
Screenie by: Zack Paine aka Someracerguy
Screenie by: Zack Paine aka Someracerguy

Description (Click to toggle Visibility)

A track I'm making with league racing in mind, Vatercerine was drawn in mid 2012, but it isn't until now I've actually got to making it. Made in Bob's Track Builder.

2.0 includes many bug fixes.

3.0 fixes what 2.0 broke.

Community Rating

Overall rating since initial release  
283/500 (46 votes) 1 2 3 4 5
Community Ratings since October 01, 2009   My Ratings
Sense of Immersion
Texture Quality
Track Layout
Racing Line
AI Behaviour
Facilities (Pits, Grid etc)
OK Track Naming
FPS Performance
Realistic Track Surface
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Download Links

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Latest Vatercerine Comments

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This needs some serious "lite-ening". Low fps (68-120) for what I usually get (400-500), but it doesn't run at all smoothly. Kind of "slide showy".
newstart027 on Oct-14-2016

There probably is, just haven't figured it out.
someracerguy on Feb-01-2014

The AIW is an huge improvement!

The track is much better at least!

ps. Is there a way to give the roof of the pitstall a "double sided" texture?
erwin greven on Jan-30-2014

Glitches have been fixed, update submitted, expect it in a few days.
someracerguy on Jan-22-2014

Ther has to be done a lot on this track. Otherwise the track location ends in: the recycle bin.
erwin greven on Jan-17-2014

Note: Since uploading this track, a few bugs have been discovered. These will be fixed in an update.
someracerguy on Jan-16-2014

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